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Title: Homework
Description: Lesson #2


Roxane Stalhand - July 8, 2008 05:54 AM (GMT)
Write down 5 or more defense spells. Its easy so if you don't do it you will get detenion.

Blane MacLean - July 8, 2008 06:26 PM (GMT)
OOC: Sorry, forgot to switch to Carly. :]


A common defensive spell is Expelliarmus. Most wizards and witches know this one. Its premise is to block or refract an opponent’s spells; however, it can have interesting side-effects when mixed with other incantations.

Another one that is somewhat common is Expecto Patronum. This incantation creates a Patronus, which usually takes the form of an animal and protects the spell-caster from Dementors.

Impedimentia is yet another one. This one isn't the smartest to use, but it helps when you're in a tough situation. This is just a simple stunning spell.

Riddikulus is also used occasionally by students. It renders a boggart ineffective by making it silly. It requires the power of mind of the spell caster

The fifth spell is a very simple one. Finite Incantatum, which stops any currert spells.

Jessie Phoenixfire - July 9, 2008 04:37 AM (GMT)
Expelliarmus. Used to knock opponents wands out of each other's hands.

Stupify. Stunning spell.

Expecto Patroum. Creates a whisp of white light from the end of your wand. A Corporal Patronus takes the shape of an animal. Both are used to stop dementors, and both require a happy thought to conjure.

Finite Incantatum Stops all current spells being used.

Impedimentia Like Stupify, a Stunning spell, though a little more tricky to use.

(OOC: Is there any website i can go to to look this up, so i dont have to keep looking back through the movies or (Sorry Carly) Borrowing someone else's idea?)

Carly Butank - July 9, 2008 04:45 AM (GMT)
OOC: Haha, it's fine! http://www.pojo.com/harrypotter/spelist.shtml and www.kidsreads.com/HP07/content/spellbook.asp are two good ones. I feel like a loser knowing that. Haha, if you go to google and just type like harry potter spells, you'll find stuff. :]

Johnathan Lawson - July 9, 2008 04:58 AM (GMT)
Expecto Patronum :Creates a Patronus, which takes on an animal shape unique to the caster.

Expelliarmus : Disarms your opponent

Petrificus Totalus : full body binding curse

Stupify: makes target unconcious

Locomotor Mortis Locks opponents legs

Keera Webster - July 9, 2008 03:15 PM (GMT)
Protego: This spell creates a magical barrier that will deflect hexes thrown at the caster.

Stupefy: Renders the target of the spell unconscious with a bolt of red light.

Salvio Hexia ( Does this count?): affects the various other spells being casts ( Hermione uses it to protect their camps..)

Impedimenta: A spell to temporarily stop or slow down the attacker.

Bat-bogey hex: Enlarges the attacker's 'bogies' to bat-size, gives them wings, and sets them to attacking his or her face.

Expecto Patronum: casts dementors away by making a patronus appear out of thin air.

OOC: Sorry, wrong account!! It's Mona, by the way. And I added another one so as to make sure that if the one I marked is wrong, then I won't get detention..

April Teagan - July 9, 2008 03:22 PM (GMT)
Stupefy: Stunning spell, very effective.

Protego: Defensive Sheild spell.

Expelliarmus: Disarming spell, easiest to learn.

Impedimentia: Slows down the target, so they becoming slow moving.

Expecto Patronum: Used against dementors, and causes a "happy" shield or creature to fend them off when used properly.

Trey Raynes - July 9, 2008 05:23 PM (GMT)
Expeliarmus: Disamrs opponents

Confundus: used to confuse your opponent

Finite Incantatum: Stops any current spells

Petrificus Totalus: Binds a persons body

Stupefy: knocks out opponent

OOC: darn wrong account...for Angela though

Hitman Mandrukan - July 9, 2008 06:35 PM (GMT)
stupefy:its used to stun the opponent.

:expeliarmus:multiple effects:1)disarms the opponent
2)knocks out the opponent.

locomotor mortis:used to bind opponents legs.

expecto patronus:creates an animal full of light against the dementors

protego.protects from a curse and repels it

Emily Fall - July 9, 2008 09:33 PM (GMT)
1)Riddikulus: Renders a boggart ineffective by making it silly. It requires the power of mind of the spell caster.

2)Liberacorpus: The anti-spell to Levicorpus.

3)Expecto Patronum: An incantation to create a Patronus, which usually takes the form of an animal and protects the spell-caster from Dementors.

4)Stupefy: Knocks out opponent

5)Finite Incantatum: Stops any current spells

Fawne Sugarmoon - July 9, 2008 10:59 PM (GMT)
Expecto Patronum: Allows the caster to call fourth a silver protector from dementors, takes on the form of an animal unique to the caster.

Portego: A shield charm, especially effective in small duels.

Impedimenta: A spell used to temporarily slow down or stop the attacker.

Expelliarmus: A simply defensive spell that disarms your attacker.

Finite Incantatum: A spell commonly used to stop any spells currently working.


Xander Hayes - July 10, 2008 01:50 AM (GMT)
Protego- Creates a shield.

Immobulus- Freezes things where they are.

Cave Inimicum- keeps enemies away.

Conjunctivitis Curse- effects vision of opponent.

Disillusionment Charm- makes caster blend in with surroundings.

Rebecca Emery - July 10, 2008 05:47 AM (GMT)
Five Defensive Spells

Expelliarmus- This spell is used to disarm your opponent.

Impedimenta - Slows down or stops an object that heads your way.

Defensive Charm - No incantation needed. It is said to be a bolt of electricity that runs through the body of a wizard and shocks the attacker. Automatic defense mechanism.

Expecto Patronum - A spell cast on dementors which in turn produces ones patronus that usually takes the shape of an animal. This patronus in turn drives away the dementors.

Finite/Finite Incantatem - Completely stops operating spells.

Protego - This spell shields oneself, by creating a magical barrier, from any hex coming your way.

Repello - This spell repels anything that is cast against it.


OOC: The defensive charm really isn't a spell I know...but it fit.

Arien Broliex - July 10, 2008 10:16 AM (GMT)
Expeliarmus: Disamrs opponents

Confundus: used to confuse your opponent

Finite Incantatum: Stops any current spells

Petrificus Totalus: Binds a persons body

Stupefy: knocks out opponent

Vero Watson - July 10, 2008 02:56 PM (GMT)
Expelliarmus-Disarms your opponent

Petrificus Totalus - Body - Bind

Conjunctivitis- Damages opponents eyesight

Expecto Patronum-Creates a Patronus

Finite Incantatum- Stops any current spells

Valentina Greysoul - July 10, 2008 03:22 PM (GMT)
Deletrius ~ Charm to delete a prior spell

Evanesco ~ A disappearing charm.

Expelliarmus ~
A disarming charm, used to remove an object from an opponent's hand.

Finite Incantatem ~ A counter-charm: to cancel previous charms.

Impediment Curse ~ To slow down and obstruct attackers; impedimenta is the incantation.

Ashton Thomas - July 10, 2008 04:34 PM (GMT)
Finite Incantatem - stops curent spells.

Expelliarmus ~ A disarming charm,

Expecto Patronum-Creates a Patronus

Petrificus Totalus: Binds a persons body

Stupefy: knocks out opponent

Saphira Adair - July 11, 2008 07:46 PM (GMT)
Fiendfyre-Cursed fire can crumble fairly substantial objects
Relashio-Releases a jet of fiery sparks. Underwater, this spell fires a jet of boiling water.
Reducto- Blasts solid objects out of the caster's path
Diffindo- Spell that cuts something open
Deprimo- blast hole through target objects




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